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Tabletop tools 2 min read

Progress clocks and pinned goals

Share segmented objectives between the table and campaign manager, with explicit audience and progress permissions.

The Gravewright 0.3.2 campaign manager displays the Lantern Watch progress clock, its segmented face and native configuration controls. English interface.
The Gravewright 0.3.2 campaign manager displays the Lantern Watch progress clock, its segmented face and native configuration controls. English interface. · Open full screenshot ↗

Configure a clock

Open Clocks from the lower table dock, or choose Manage campaign → Clocks. A GM names the clock, enters an optional description, chooses its color and sets 2–24 segments. Campaign scope follows the campaign across scenes; scene scope appears only with its associated scene. Both interfaces edit the same records.

Choose GM only or Players. A public clock may optionally allow players to advance or reduce progress; this grants no configuration, reset or deletion rights. Streamers remain read-only. Pinned clocks show only a name and face on the table. Private clocks and out-of-scope records are filtered before delivery.

Advance and inspect

When permitted, left-click the clock face to advance one segment or right-click to reduce one. Focus the face and use Right/Up or Left/Down for the same actions. Progress remains bounded and shared; wait for the pending action before repeating it. The full editor also offers progress buttons.

Double-click the name, or focus it and press Enter/Space. A GM opens the native editor. Players and streamers open a read-only description modal after a fresh access check. Clock descriptions contain up to 4,000 authored characters and keep their original language.

Arrange your local indicators

Drag each pinned clock by its title. Arrow keys move a focused title one pixel; Shift moves ten, and Escape cancels a drag. Cards and unfilled segments have transparent backgrounds. Positions are stored only in that browser for the account, campaign and indicator; wide and narrow screens keep separate layouts. A read-only viewer can arrange permitted indicators. Moving sends no position command or broadcast and changes no shared progress.

Use MapBuilder's Control clock to bind a Smart Object to a specific GM-authored action. It respects scope and grants no general editing rights. Rehearsal rolls back its effects. Review the clock reference for limits, APIs and retries, and clues for staged discoveries.